48 lines
1.7 KiB
Markdown
48 lines
1.7 KiB
Markdown
# Codex Game Studios
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Codex Game Studios is a Codex plugin for game-production workflows. It follows
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the normal plugin layout: `.codex-plugin/plugin.json` points to `./skills/`, and
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skills expose the runtime workflows directly. Do not use a global
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`~/.codex/skills/codex-game-studio` bridge as the plugin entry point.
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## Current State
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- Skills:
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- `$using-codex-game-studios` explains the plugin workflow and entry points.
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- `$setup-runtime` installs bundled director agents into a target game project.
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- `$brainstorm` guides game concept ideation into `design/gdd/game-concept.md`.
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- Runtime agents: `creative-director`, `art-director`, `technical-director`, `producer`
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- Runtime source: `runtime/agents/`
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- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`
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- Standards: `standards/design-docs.md`
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- Marketplace: `.agents/plugins/marketplace.json`
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- No hooks, rules, MCP servers, or app integrations yet
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## Runtime Setup
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To install the bundled custom agents into a game project, invoke `$setup-runtime`
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or run the installer directly:
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```bash
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python3 skills/setup-runtime/scripts/install_codex_runtime.py /path/to/game-project
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```
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The installer writes custom agents to:
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```text
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/path/to/game-project/.codex/agents/
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```
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Each runtime agent is a standalone TOML file with `name`, `description`, and
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`developer_instructions`, matching Codex custom-agent conventions.
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## Packaging Hygiene
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Only plugin source files should be packaged. `.git/`, `.env`, `.DS_Store`, local
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caches, and generated artifacts are not part of the plugin runtime. Run the
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validation script before publishing or refreshing an installed cache:
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```bash
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python3 scripts/validate_plugin.py
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```
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