28 lines
1.4 KiB
Markdown
28 lines
1.4 KiB
Markdown
---
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name: brainstorm
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description: "Use when you need the /brainstorm or $brainstorm game-production workflow. Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration."
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---
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# Brainstorm
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Run the Codex Game Studios brainstorm workflow.
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Before acting, read `DETAILS.md` for the full workflow. Apply project guidance from `AGENTS.md` and use `../../standards/` for path-specific standards.
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Director gates run through Codex subagent workflows using the bundled
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project-scoped custom agents from `../../runtime/agents/`. In `full` review
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mode, `$brainstorm` explicitly spawns Codex subagents for the director gates.
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If the current project does not already have `.codex/agents/creative-director.toml`,
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`.codex/agents/art-director.toml`, `.codex/agents/technical-director.toml`,
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`.codex/agents/producer.toml`, or root `AGENTS.md`, run
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`python3 scripts/install_codex_runtime.py <target-project>` from the plugin root
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first.
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Review mode follows Codex Game Studios gate settings: `full` runs the
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`$brainstorm` director gates, `lean` skips ordinary per-skill gates, and `solo`
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skips all director gates.
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`$brainstorm` writes `design/gdd/game-concept.md`. It defines and records game
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pillars inside that concept document; it does not create
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`design/gdd/game-pillars.md` as a separate artifact.
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