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codex-game-studios/references/studio-docs/templates/art-bible.md

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# Art Bible: [Game Title]
## Document Status
- Version: 0.1
- Source concept: `design/gdd/game-concept.md`
- Output path: `design/art/art-bible.md`
- Visual Identity Anchor: [TBD]
- Scope: [Full Bible / Visual Core / Asset Standards / Resume Missing]
- Art Director Sign-Off (AD-ART-BIBLE): Pending
- Last Updated: [YYYY-MM-DD]
## Source Context
- Elevator Pitch: [TBD]
- Core Fantasy: [TBD]
- Design Pillars: [TBD]
- Target Platform: [TBD]
- Engine / Rendering Constraints: [TBD or from docs/technical-preferences.md]
## Section 1: Visual Identity Statement
[Approved section text goes here.]
## Section 2: Mood & Atmosphere
[Approved section text goes here.]
## Section 3: Shape Language
[Approved section text goes here.]
## Section 4: Color System
[Approved section text goes here.]
## Section 5: Character Design Direction
[Approved section text goes here.]
## Section 6: Environment Design Language
[Approved section text goes here.]
## Section 7: UI/HUD Visual Direction
[Approved section text goes here.]
## Section 8: Asset Standards
[Approved section text goes here.]
## Section 9: Reference Direction
[Approved section text goes here.]
## Open Questions
- [TBD]
## Next Steps
- [ ] Run `$setup-engine` if engine, platform, or performance constraints are not configured.
- [ ] Stop here until the next workflow is available.