20 lines
984 B
Markdown
20 lines
984 B
Markdown
---
|
|
name: using-codex-game-studios
|
|
description: "Use when a user asks how the Codex Game Studios plugin is structured, what workflow to run next, how to initialize it, or how it differs from generic development workflow plugins."
|
|
---
|
|
|
|
# Using Codex Game Studios
|
|
|
|
Codex Game Studios is a game-production plugin built around plugin-discovered skills, not global `~/.codex/skills` bridge folders.
|
|
|
|
## Entry Points
|
|
|
|
- Use `$setup-runtime` when a project needs the bundled director agents installed into `.codex/agents/`.
|
|
- Use `$brainstorm` to turn a rough game idea into `design/gdd/game-concept.md`.
|
|
- Use `runtime/agents/` as the plugin source of bundled custom agents.
|
|
- Use `references/` and `standards/` only when the active workflow points to them.
|
|
|
|
## Design Rule
|
|
|
|
Do not rely on a global `~/.codex/skills/codex-game-studio` bridge. The installed plugin exposes its skills through `.codex-plugin/plugin.json` with `"skills": "./skills/"`, matching the normal Codex plugin layout.
|