28 lines
1.4 KiB
Markdown
28 lines
1.4 KiB
Markdown
---
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name: brainstorm
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description: "Use when you need the /brainstorm game-production workflow. Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration."
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---
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# Brainstorm
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Run the Codex Game Studios brainstorm workflow.
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Before acting, read `DETAILS.md` for the full workflow. Apply project guidance from `AGENTS.md` and use `../../standards/` for path-specific standards.
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Director gates use the bundled custom agents from `../../runtime/agents/`. If
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the current project does not already have those agents installed in
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`.codex/agents/` or does not have root `AGENTS.md`, run
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`python3 scripts/install_codex_runtime.py <target-project>` from the plugin root
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first.
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Review mode controls review-gate intensity, not all custom-agent usage:
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`full` runs key director/lead gates, `lean` runs only PHASE-GATE checks such as
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`/gate-check`, and `solo` skips director review gates.
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`/brainstorm` writes two brainstorm-stage artifacts:
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`design/gdd/game-concept.md` and `design/gdd/game-pillars.md`. In
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`--review full` mode, `/brainstorm` calls the `creative-director` custom agent
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during the CD-PILLARS gate and gives that subagent responsibility for creating
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or updating `design/gdd/game-pillars.md`. In `lean` or `solo` mode, the main
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brainstorm workflow writes the initial pillar document directly.
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