1.4 KiB
name, description
| name | description |
|---|---|
| brainstorm | Use when you need the /brainstorm or $brainstorm game-production workflow. Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration. |
Brainstorm
Run the Codex Game Studios brainstorm workflow.
Before acting, read DETAILS.md for the full workflow. Apply project guidance from AGENTS.md and use ../../standards/ for path-specific standards.
Director gates run through Codex subagent workflows using the bundled
project-scoped custom agents from ../../runtime/agents/. In full review
mode, $brainstorm explicitly spawns Codex subagents for the director gates.
If the current project does not already have .codex/agents/creative-director.toml,
.codex/agents/art-director.toml, .codex/agents/technical-director.toml,
.codex/agents/producer.toml, or root AGENTS.md, run
python3 scripts/install_codex_runtime.py <target-project> from the plugin root
first.
Review mode follows Codex Game Studios gate settings: full runs the
$brainstorm director gates, lean skips ordinary per-skill gates, and solo
skips all director gates.
$brainstorm writes design/gdd/game-concept.md. It defines and records game
pillars inside that concept document; it does not create
design/gdd/game-pillars.md as a separate artifact.