64 lines
2.1 KiB
Plaintext
64 lines
2.1 KiB
Plaintext
[gd_scene load_steps=7 format=3]
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[ext_resource type="Script" path="res://scenes/ground/ground_background.gd" id="1_ground_background"]
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[ext_resource type="Texture2D" path="res://assets/art/ground/past/past.png" id="2_past"]
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[ext_resource type="Texture2D" path="res://assets/art/ground/future/future.png" id="3_future"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ground"]
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size = Vector2(2301, 8)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_left_boundary"]
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resource_name = "RectangleShape2D_left_boundary"
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size = Vector2(32, 1100)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_right_boundary"]
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resource_name = "RectangleShape2D_right_boundary"
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size = Vector2(32, 1100)
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[node name="ground1" type="Node2D"]
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script = ExtResource("1_ground_background")
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[node name="GroundAnchor" type="Marker2D" parent="."]
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position = Vector2(2047, 560)
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[node name="SkyParallaxLayer" type="Node2D" parent="."]
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position = Vector2(896.5, 0)
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z_index = -11
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[node name="ArtLayer" type="Node2D" parent="."]
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position = Vector2(896.5, 0)
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z_index = -10
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[node name="PastBackground" type="Sprite2D" parent="ArtLayer"]
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texture_filter = 2
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texture = ExtResource("2_past")
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centered = false
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[node name="FutureBackground" type="Sprite2D" parent="ArtLayer"]
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visible = false
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texture_filter = 2
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texture = ExtResource("3_future")
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centered = false
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[node name="GroundBody" type="StaticBody2D" parent="."]
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position = Vector2(2047, 560)
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="GroundBody"]
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position = Vector2(0, 4)
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shape = SubResource("RectangleShape2D_ground")
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[node name="LeftBoundaryBody" type="StaticBody2D" parent="."]
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position = Vector2(880.5, 150)
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="LeftBoundaryBody"]
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shape = SubResource("RectangleShape2D_left_boundary")
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[node name="RightBoundaryBody" type="StaticBody2D" parent="."]
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position = Vector2(3213.5, 150)
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RightBoundaryBody"]
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shape = SubResource("RectangleShape2D_right_boundary")
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