[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://scenes/combat/player_projectile.gd" id="1"] [sub_resource type="CircleShape2D" id="CircleShape2D_projectile"] radius = 32.0 [node name="PlayerProjectile" type="Area2D"] collision_layer = 16 collision_mask = 2 script = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_projectile")