[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3] [ext_resource type="Script" path="res://resources/action_data.gd" id="1_action"] [resource] script = ExtResource("1_action") id = &"boss_retreat_dash" display_name = "Boss Retreat Dash" input_pattern = Array[StringName]([]) base_reward = 0.0 damage_mult = 0.0 move_mult_x = 1.4 knockback_mult_x = 0.0 knockback_mult_y = 0.0 hit_type = &"movement" startup_beats = 0.25 active_beats = 0.5 recovery_beats = 0.25 allowed_ground_states = Array[StringName]([&"Grounded"]) action_tags = Array[StringName]([&"enemy", &"boss", &"move", &"retreat"]) animation = &"boss_dash"