[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3] [ext_resource type="Script" path="res://resources/action_data.gd" id="1_action"] [resource] script = ExtResource("1_action") id = &"boss_combo_1" display_name = "Boss Combo 1" input_pattern = Array[StringName]([]) base_reward = 0.0 damage_mult = 1.6 knockback_mult_x = 0.4 knockback_mult_y = 0.0 hit_type = &"melee" range = 70.0 startup_beats = 0.75 active_beats = 0.25 recovery_beats = 0.5 allowed_ground_states = Array[StringName]([&"Grounded"]) action_tags = Array[StringName]([&"enemy", &"boss", &"melee"]) animation = &"boss_ground_combo_1"