[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3] [ext_resource type="Script" path="res://resources/action_data.gd" id="1_block_start"] [resource] script = ExtResource("1_block_start") id = &"block_start" display_name = "Block Start" input_pattern = Array[StringName]([&"S"]) damage_mult = 0.0 move_mult_x = 0.0 move_mult_y = 0.0 hit_type = &"defense" clear_window = false startup_beats = 0.1 active_beats = 0.5 recovery_beats = 0.2 cancel_from = 0.5 allowed_ground_states = Array[StringName]([&"Grounded"]) action_tags = Array[StringName]([&"basic", &"block", &"down"]) defense_tags = Array[StringName]([&"parry"]) animation = &"block_start"