Initial project sync
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@@ -0,0 +1,38 @@
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[gd_resource type="Resource" script_class="PlayerSkillBindings" load_steps=2 format=3]
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[ext_resource type="Script" path="res://resources/player_action_bindings.gd" id="1_xjc2f"]
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[resource]
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script = ExtResource("1_xjc2f")
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charge_entries = Array[Dictionary]([{
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"symbol": &"A",
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"entry_mode": &"after_tap",
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"cast_trigger": &"on_release",
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"cast_action_ids": {
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1: &"jian_yu_left_lv1",
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2: &"jian_yu_left_lv2",
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3: &"jian_yu_left_lv3"
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}
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}, {
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"symbol": &"D",
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"entry_mode": &"after_tap",
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"cast_trigger": &"on_release",
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"cast_action_ids": {
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1: &"jian_yu_right_lv1",
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2: &"jian_yu_right_lv2",
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3: &"jian_yu_right_lv3"
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}
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}, {
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"symbol": &"S",
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"entry_mode": &"after_tap",
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"cast_trigger": &"on_secondary_key",
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"cast_key": &"SP",
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"cast_action_ids": {
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1: &"zhan_bo_lv1",
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2: &"zhan_bo_lv2",
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3: &"zhan_bo_lv3"
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}
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}])
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burst_action_id = &"burst_activate"
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counter_action_id = &"counter_projectile"
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blade_chain_action_id = &"blade_chain_projectile_2"
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