Initial project sync
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[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3]
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[ext_resource type="Script" path="res://resources/action_data.gd" id="1_g6slf"]
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[resource]
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script = ExtResource("1_g6slf")
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id = &"ground_smash_left"
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display_name = "Ground Smash Left"
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input_pattern = Array[StringName]([&"A", &"A", &"A", &"SP"])
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base_cost = 40.0
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knockback_mult_x = 2.2
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damage_mult = 2.8
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move_mult_x = -0.8
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knockback_mult_y = 1.8
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hit_type = &"melee"
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range = 110.0
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clear_window = true
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startup_beats = 0.5
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active_beats = 0.25
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recovery_beats = 1.0
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cancel_from = 0.5
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allowed_ground_states = Array[StringName]([&"Grounded"])
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action_tags = Array[StringName]([&"skill", &"left", &"knockup"])
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animation = &"ground_smash"
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