Initial project sync
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://resources/action_data.gd" id="1_action"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_action")
|
||||
id = &"boss_shoot_2"
|
||||
display_name = "Boss Shoot 2"
|
||||
input_pattern = Array[StringName]([])
|
||||
base_reward = 0.0
|
||||
damage_mult = 0.4
|
||||
knockback_mult_x = 0.3
|
||||
knockback_mult_y = 0.0
|
||||
hit_type = &"projectile"
|
||||
startup_beats = 0.5
|
||||
active_beats = 0.25
|
||||
recovery_beats = 0.25
|
||||
allowed_ground_states = Array[StringName]([&"Grounded"])
|
||||
action_tags = Array[StringName]([&"enemy", &"boss", &"ranged"])
|
||||
animation = &"boss_shoot_2"
|
||||
Reference in New Issue
Block a user