Initial project sync
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[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3]
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[ext_resource type="Script" path="res://resources/action_data.gd" id="1_action"]
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[resource]
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script = ExtResource("1_action")
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id = &"boss_combo_2"
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display_name = "Boss Combo 2"
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input_pattern = Array[StringName]([])
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base_reward = 0.0
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damage_mult = 1.8
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knockback_mult_x = 0.5
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knockback_mult_y = 0.0
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hit_type = &"melee"
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range = 76.0
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startup_beats = 0.5
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active_beats = 0.25
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recovery_beats = 0.75
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allowed_ground_states = Array[StringName]([&"Grounded"])
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action_tags = Array[StringName]([&"enemy", &"boss", &"melee"])
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animation = &"boss_ground_combo_2"
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