迁移art-bible到Codex原生skill
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@@ -571,7 +571,7 @@ Agent: `art-director` | Target custom agent file: `.codex/agents/art-director.to
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### AD-ART-BIBLE — Art Bible Sign-Off
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**Trigger**: After the art bible is drafted (`/art-bible`), before asset production begins
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**Trigger**: After the art bible is drafted (`$art-bible`), before asset production begins
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**Context to pass**:
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- Art bible path (`design/art/art-bible.md`)
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64
references/studio-docs/templates/art-bible.md
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64
references/studio-docs/templates/art-bible.md
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@@ -0,0 +1,64 @@
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# Art Bible: [Game Title]
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## Document Status
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- Version: 0.1
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- Source concept: `design/gdd/game-concept.md`
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- Output path: `design/art/art-bible.md`
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- Visual Identity Anchor: [TBD]
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- Scope: [Full Bible / Visual Core / Asset Standards / Resume Missing]
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- Art Director Sign-Off (AD-ART-BIBLE): Pending
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- Last Updated: [YYYY-MM-DD]
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## Source Context
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- Elevator Pitch: [TBD]
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- Core Fantasy: [TBD]
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- Design Pillars: [TBD]
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- Target Platform: [TBD]
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- Engine / Rendering Constraints: [TBD or from docs/technical-preferences.md]
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## Section 1: Visual Identity Statement
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[Approved section text goes here.]
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## Section 2: Mood & Atmosphere
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[Approved section text goes here.]
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## Section 3: Shape Language
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[Approved section text goes here.]
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## Section 4: Color System
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[Approved section text goes here.]
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## Section 5: Character Design Direction
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[Approved section text goes here.]
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## Section 6: Environment Design Language
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[Approved section text goes here.]
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## Section 7: UI/HUD Visual Direction
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[Approved section text goes here.]
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## Section 8: Asset Standards
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[Approved section text goes here.]
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## Section 9: Reference Direction
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[Approved section text goes here.]
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## Open Questions
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- [TBD]
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## Next Steps
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- [ ] Run `$setup-engine` if engine, platform, or performance constraints are not configured.
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- [ ] Stop here until the next workflow is available.
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@@ -308,6 +308,7 @@ the combat-crafting loop engaging for 30+ minute sessions"]
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- [ ] Get concept approval from creative-director
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- [ ] Fill in AGENTS.md technology stack based on engine choice (`$setup-engine`)
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- [ ] Create art bible from the Visual Identity Anchor (`$art-bible`)
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- [ ] Create game pillars document (`/design-review` to validate)
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- [ ] **Prototype core idea** (`/prototype [core-mechanic]`) — before writing GDDs, validate the concept is worth designing
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- [ ] If prototype PROCEEDS: Decompose concept into systems (`/map-systems`)
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