迁移setup-engine工作流
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16
README.md
16
README.md
@@ -9,14 +9,23 @@ skills expose the runtime workflows directly. Do not use a global
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- Skills:
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- `$brainstorm` guides game concept ideation into `design/gdd/game-concept.md`.
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- Runtime agents: `creative-director`, `art-director`, `technical-director`, `producer`
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- `$setup-engine` configures engine/version, technical preferences, engine reference docs, and specialist routing.
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- Runtime agents:
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- Director agents: `creative-director`, `art-director`, `technical-director`, `producer`
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- Godot specialists: `godot-specialist`, `godot-gdscript-specialist`, `godot-csharp-specialist`, `godot-shader-specialist`, `godot-gdextension-specialist`
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- Unity specialists: `unity-specialist`, `unity-dots-specialist`, `unity-shader-specialist`, `unity-addressables-specialist`, `unity-ui-specialist`
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- Unreal specialists: `unreal-specialist`, `ue-blueprint-specialist`, `ue-gas-specialist`, `ue-replication-specialist`, `ue-umg-specialist`
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- Runtime source: `runtime/agents/`
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- Project guide template: `project-template/AGENTS.md`
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- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`, `references/studio-docs/templates/game-pillars.md`
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- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`, `references/studio-docs/templates/game-pillars.md`, `references/studio-docs/templates/technical-preferences.md`, `references/engine-reference/`
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- Standards: `standards/design-docs.md`
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- Marketplace: `.agents/plugins/marketplace.json`
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- No hooks, rules, MCP servers, or app integrations yet
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`$setup-engine` is the next technical step after `$brainstorm`: it pins the
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engine version, writes the Technology Stack section in `AGENTS.md`, creates
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`docs/technical-preferences.md`, and seeds `docs/engine-reference/<engine>/`.
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## Review Intensity
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`production/review-mode.txt` controls review-gate intensity:
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@@ -34,7 +43,8 @@ directly:
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python3 scripts/install_codex_runtime.py /path/to/game-project
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```
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The installer writes custom agents and the project guide to:
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The installer writes all bundled director and engine specialist agents plus the
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project guide to:
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```text
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/path/to/game-project/.codex/agents/
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