完善 brainstorm 支柱文档与审查强度规则

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wxm
2026-05-19 00:29:45 +08:00
parent d2f34daf16
commit 06799561ab
7 changed files with 385 additions and 27 deletions

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@@ -10,14 +10,27 @@ skills expose the runtime workflows directly. Do not use a global
- Skills:
- `$using-codex-game-studios` explains the plugin workflow and entry points.
- `$setup-runtime` installs bundled director agents into a target game project.
- `$brainstorm` guides game concept ideation into `design/gdd/game-concept.md`.
- `$brainstorm` guides game concept ideation into `design/gdd/game-concept.md`
and `design/gdd/game-pillars.md`.
- Runtime agents: `creative-director`, `art-director`, `technical-director`, `producer`
- Runtime source: `runtime/agents/`
- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`
- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`, `references/studio-docs/templates/game-pillars.md`
- Standards: `standards/design-docs.md`
- Marketplace: `.agents/plugins/marketplace.json`
- No hooks, rules, MCP servers, or app integrations yet
## Review Intensity
`production/review-mode.txt` controls review-gate intensity:
- `full`: all key director / lead review gates call their custom agents.
- `lean`: only PHASE-GATE review gates such as `/gate-check` call directors;
ordinary per-skill review gates are skipped.
- `solo`: all director review gates are skipped.
This is not a global off switch for all custom agents. Future team workflows may
still call specialist subagents as part of their core work.
## Runtime Setup
To install the bundled custom agents into a game project, invoke `$setup-runtime`