完善 brainstorm 支柱文档与审查强度规则
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17
README.md
17
README.md
@@ -10,14 +10,27 @@ skills expose the runtime workflows directly. Do not use a global
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- Skills:
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- `$using-codex-game-studios` explains the plugin workflow and entry points.
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- `$setup-runtime` installs bundled director agents into a target game project.
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- `$brainstorm` guides game concept ideation into `design/gdd/game-concept.md`.
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- `$brainstorm` guides game concept ideation into `design/gdd/game-concept.md`
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and `design/gdd/game-pillars.md`.
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- Runtime agents: `creative-director`, `art-director`, `technical-director`, `producer`
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- Runtime source: `runtime/agents/`
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- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`
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- References: `references/studio-docs/director-gates.md`, `references/studio-docs/templates/game-concept.md`, `references/studio-docs/templates/game-pillars.md`
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- Standards: `standards/design-docs.md`
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- Marketplace: `.agents/plugins/marketplace.json`
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- No hooks, rules, MCP servers, or app integrations yet
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## Review Intensity
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`production/review-mode.txt` controls review-gate intensity:
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- `full`: all key director / lead review gates call their custom agents.
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- `lean`: only PHASE-GATE review gates such as `/gate-check` call directors;
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ordinary per-skill review gates are skipped.
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- `solo`: all director review gates are skipped.
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This is not a global off switch for all custom agents. Future team workflows may
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still call specialist subagents as part of their core work.
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## Runtime Setup
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To install the bundled custom agents into a game project, invoke `$setup-runtime`
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