84 lines
3.6 KiB
Plaintext
84 lines
3.6 KiB
Plaintext
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=5
|
|
|
|
[application]
|
|
|
|
config/name="Fighting_Rthythm_game"
|
|
run/main_scene="res://scenes/main/main.tscn"
|
|
config/features=PackedStringArray("4.6", "Forward Plus")
|
|
config/icon="res://icon.svg"
|
|
|
|
[autoload]
|
|
|
|
EventBus="*res://autoload/event_bus.gd"
|
|
RhythmManager="*res://autoload/rhythm_manager.gd"
|
|
CombatManager="*res://autoload/combat_manager.gd"
|
|
MCPScreenshot="*res://addons/godot_mcp/mcp_screenshot_service.gd"
|
|
MCPInputService="*res://addons/godot_mcp/mcp_input_service.gd"
|
|
MCPGameInspector="*res://addons/godot_mcp/mcp_game_inspector_service.gd"
|
|
|
|
[editor_plugins]
|
|
|
|
enabled=PackedStringArray("res://addons/godot_mcp/plugin.cfg")
|
|
|
|
[input]
|
|
|
|
move_left={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
move_right={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
combo_w={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
combo_a={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
combo_s={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
combo_space={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
combo_d={
|
|
"deadzone": 0.2,
|
|
"events": Array[InputEvent]([Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
])
|
|
}
|
|
|
|
[layer_names]
|
|
|
|
2d_physics/layer_1="world"
|
|
2d_physics/layer_2="player_hurtbox"
|
|
2d_physics/layer_3="enemy_hurtbox"
|
|
2d_physics/layer_4="player_hitbox"
|
|
2d_physics/layer_5="enemy_hitbox"
|
|
|
|
[physics]
|
|
|
|
3d/physics_engine="Jolt Physics"
|
|
|
|
[rendering]
|
|
|
|
rendering_device/driver.windows="d3d12"
|