[gd_resource type="Resource" script_class="ActionData" load_steps=2 format=3] [ext_resource type="Script" path="res://resources/action_data.gd" id="1"] [ext_resource type="PackedScene" path="res://scenes/combat/player_projectile.tscn" id="2"] [resource] script = ExtResource("1") id = &"skill_s_projectile_1" display_name = "S+SP" input_pattern = Array[StringName]([&"S", &"SP"]) startup_beats = 0.25 active_beats = 0.25 recovery_beats = 0.5 cancel_from = 0.5 animation = &"warrior_s_projectile" energy_cost = 3.0 spawns_projectile = true projectile_scene = ExtResource("2") clear_window = false can_chain = true